top of page
Grim Keeper
ROLE
Sound Designer
DESCRIPTION
Grim Keeper is a third-person hack and slash game where the player controls Grim and the objective is to help Grims dog companion Alastor to get to the afterlife. The player will encounter a variety of enemies starting with the Grunt, than the Range, and final the boss Brutus.
On the project I was in charge of sound designing all UI assets, as well as the Ranged enemy and the final boss Brutus. I was also in charge of the opening cinematic sounds as well as the final cinematic when the player beats the game.
YEAR
2022
GENRE
Third-person hack and slash
PLATFORM
PC

Gameplay Capture
UI and CHARACTERS
Link to Full Game
bottom of page