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Grim Keeper

ROLE

Sound Designer

DESCRIPTION

Grim Keeper is a third-person hack and slash game where the player controls Grim and the objective is to help Grims dog companion Alastor to get to the afterlife. The player will encounter a variety of enemies starting with the Grunt, than the Range, and final the boss Brutus.

On the project I was in charge of sound designing all UI assets, as well as the Ranged enemy and the final boss Brutus. I was also in charge of the opening cinematic sounds as well as the final cinematic when the player beats the game.

YEAR

2022

GENRE

Third-person hack and slash

PLATFORM

PC

Gameplay Capture

UI and CHARACTERS

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